I was not wrong in my original vague statement at least in a practical way : Most ppl interested in drawing are using the iPad pro, or if not just the desktop. (in other ipads, seems from 4,096 to 8,192 depending on the iPad version). Is two limits: One the 67 mega pixels as total number of possible pixels in a canvas, another that there's a hard limit of any side length, no matter what. iPad pro 12,9 and 10,5 inches allow a max res of 67 mega pixels, so, it'd depend on the combination of side and width, but there is where connects with my statement of a rectangle of 8k pixels side. I know certain good painters say you only have to work with one layer to do real painting, but I have been an oils and acrylics trad painter for decades: I don't need that habit, and I know many layers are time savers too often. And anyway, dunno if is a software app specific limit (happens only in Procreate or.), or an iPad memory/iOS library issue, but the number of layers even with a not too big canvas is a pretty small number. So, I think I understood that to get the highest size possible, you need to work with one only layer !. or customer wanting modular changes, etc. This for example is a nightmare for those of us with the gigs from time to time of making game maps, for example. Always there's a link between number of layers and canvas size, but in this case seems too few layers are possible in print resolutions. The canvas size and number of layers are very hard linked (terrible disadvantage compared to working on desktop with AP, at least for illustrators like me, which their 99% of the work is sent to print, and often need tons of layers). So, it seems, if the actual Procreate (from which I guess a lot of people is gonna be importing their works into both Photo (and AD sometimes), and Art Studio (and extremely strong competitor to Procreate that WILL grow very strong as for certain advantages, and is actually a competitor to AP, as is more PS-like, while focused on painting: Will grab user base from procreate (as it cleverly fills some huge gaps) in the painting field, and from AP for a bit of the image editing, for those not needing too much to end their illustration, comic, texture, retouch or etc) if it keeps accurate its own F.A.Q page, it seems that right at this very moment the situation is as follows : (will change very fast if you revisit this thread some months later, I GUESS ) : (not that I know a word about non-web coding, lol). also because is all related to the actual iPad hardware improvements per version, I suppose as well, the specific graphic libraries (I guess from iOS or third parties) by each app, and etc. Well, this was from sth I heard, but when I have some minute, I prefer to be accurate. To be honest, it was a shot in the dark, at best. however I wasn't aware of such limitations with Procreate so I'll bear it in mind! Nice thought SrPx, but unfortunately this happens on 1800 x 1350 pixel documents.
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